Game from scratch with C++ and SFML (2)

Our first window & game loop

Matt E.
Achiev
Published in
6 min readJul 29, 2021

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This article is part of the series “Game from scratch with C++ and SFML”.

1) Introduction
2) Our first window & game loop
3) The state manager
4) Adding our player
5) Cleaning up with an object manager
6) Add the ball
7) The AI !
8) Finishing up the game

In this chapter, we are going to create an application, open our first window using SFML and code our game loop.

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Matt E.
Achiev
Editor for

Software engineer at Achiev & Jounco. Passionate about programming and entrepreneurship